optiscaler/OptiPatcher

An ASI Plugin for OptiScaler to expose DLSS/DLSSG inputs without spoofing in supported games.

What it solves

OptiPatcher solves the problem of performance overhead, crashes, and visual artifacts caused by Dxgi spoofing when trying to enable DLSS and DLSS-FG (Frame Generation) inputs in games. It is particularly useful for Intel Arc users, as newer versions of Unreal Engine often trigger D3D12 not supported errors when spoofing is used.

How it works

It operates as an ASI plugin for OptiScaler, exposing the necessary DLSS/DLSS-FG inputs to the game without relying on spoofing techniques.

Who it’s for

AMD and Intel GPU users who want to use OptiScaler in supported games while avoiding the stability and performance issues associated with spoofing.

Highlights

  • Avoids Spoofing: Eliminates the overhead and crashes associated with Dxgi spoofing.
  • Intel Arc Support: Specifically addresses D3D12 errors in newer Unreal Engine games for Intel users.
  • Plugin Architecture: Works as a lightweight addition to OptiScaler (via the plugins folder).
  • Game-Specific Patches: Provides patches tailored to the latest versions of supported games.

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