ShenhanQian/VHAP
A complete head tracking pipeline from videos to NeRF/3DGS-ready datasets.
What it solves
VHAP addresses the challenge of aligning 3D human head models to video sequences, particularly in regions where pre-defined landmarks (like those for eyes or nose) are unavailable, such as the hair, ears, neck, and shoulders.
How it works
It uses a photometric optimization pipeline based on differentiable mesh rasterization. The system employs a perturbation mechanism that adaptively extracts and injects regional appearance priors during rendering. This allows the model to align specific regions based on their appearance consistency rather than relying solely on landmarks. It supports both monocular videos and multi-view datasets and integrates with the FLAME head model for shape and pose estimation.
Who it’s for
This tool is designed for researchers and developers working on 3D head tracking, digital human creation, and NeRF/3DGS-style applications, such as creating photorealistic head avatars.
Highlights
- Adaptive Appearance Priors: Enables alignment of non-landmark regions like hair and ears.
- Versatile Input: Supports both single-camera (monocular) and multi-camera (multi-view) video sequences.
- Differentiable Rasterization: Utilizes a photometric optimization pipeline for high-precision alignment.
- Avatar Integration: Exported tracking results can be used directly to generate GaussianAvatars.
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