visualbruno/3DGenStudio

Orchestrate complete 3D generation pipelines — from text-to-image, image editing, mesh generation, UV unwrapping, to texturing — all in a single visual workspace powered by ComfyUI and external APIs.

What it solves

3D Gen Studio is an open-source production layer designed to streamline the creation of 3D meshes. It solves the fragmentation of 3D AI workflows by consolidating text-to-image, image editing, mesh generation, UV unwrapping, and texturing into a single visual workspace.

How it works

The platform uses a combination of ComfyUI workflows and external AI APIs to orchestrate a multi-stage pipeline. Users can manage their assets through two primary views:

  • Kanban Board: A linear pipeline where assets move through stages like Images $\rightarrow$ Image Edit $\rightarrow$ Mesh Gen $\rightarrow$ Mesh Edit $\rightarrow$ Texturing.
  • Node Graph: A visual map showing the relationships between assets and the specific ComfyUI or API triggers used to generate them.

It includes a built-in Mesh Editor for refining outputs, offering tools for sculpting, painting, auto-retopology, and AI-powered auto-rigging.

Who it’s for

It is designed for 3D artists, game developers, and AI researchers who want to integrate generative AI into their 3D asset production pipeline without switching between multiple disconnected tools.

Highlights

  • Native ComfyUI Integration: Run any ComfyUI workflow directly from the workspace and chain results automatically.
  • AI-Powered Mesh Tools: Includes automatic UV unwrapping, retopology, and AI skeleton generation via SkinTokens.
  • Local-First Storage: Projects are stored locally on disk, ensuring portability and kunna Git-syncable without cloud lock-in.
  • Comprehensive Mesh Editor: Features tools for baking, LOD generation, and "Game-Ready" checks to ensure assets meet engine budgets.
  • External API Support: Easily integrate third-party 3D generation services via REST or GraphQL APIs.

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