spider-rs/spider
Foundational low latency web data collecting in Rust
What it solves
Spider provides a high-performance solution for crawling and scraping the web at scale. It addresses the common difficulties of web data extraction, such as managing proxies, bypassing anti-bot protections, and handling JavaScript-heavy pages without sacrificing speed.
How it works
Written in Rust, Spider is a concurrency-first engine that streams pages as they are fetched rather than batching them. It primarily uses HTTP requests for speed but can automatically launch headless Chrome for pages that require JavaScript rendering. The engine can be run locally as a library or CLI, or integrated with Spider Cloud for managed infrastructure that handles proxy rotation and unblocking automatically.
Who it’s for
It is designed for developers building data pipelines, SEO monitors, and AI browsing agents, as well as teams needing to feed web data into vector stores for LLM and RAG applications.
Highlights
- Hybrid Rendering: Uses HTTP-first fetching and only escalates to headless Chrome when JavaScript is required.
- Scalable Architecture: Scales from a single local script to a distributed fleet using the same API.
- Streaming Output: Pages are streamed in real-time as they arrive.
- Built-in Stealth: Includes integrated support for proxies, retries, rate limiting, and stealth mode to avoid detection.
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