athemeroy/awesome-claude-5-5-videos

Source-linked Claude 5.5 video workflows: Opus and Sonnet demos, separately labeled next-Fable testing reports, prompts, tools and production evidence.

This project is an organized collection of videos, animations, and reusable code projects that people have made using Claude 5.5 — specifically the Opus, Sonnet, and Haiku models — plus some work reportedly made with a tool called Fable. Its goal is threefold: show what people have built, explain how they built it, and surface patterns that recur across many examples.

What's inside As of October 11, 2026, the collection holds 424 distinct source posts (mostly from X/Twitter), with previews sampled for 199 of them. The posts are grouped by model: Opus (301), Sonnet (54), Haiku (21), and Fable (68). Some projects use multiple models, so the numbers don't sum to 424. The README highlights four starting-point examples — a 3D-rendered turntable film, a staged tower construction scene, an edited West Lake footage piece, and a doodle history animation — each representing a different task rather than a ranking of models.

What the research found The project includes analysis of 1,119 files from a September 26, 2026 snapshot. Key findings:

  • Content and style: about 70% of game/interactive work is labeled 3D rendering, and about 72% of ads/launches use motion graphics or UI animation. Education and storytelling work shows more variety.
  • Color: a single category can split into dark and light variants — e.g., 350 motion-graphics files break into 198 dark-neutral and 152 light-neutral. Music videos have a median colorful-pixel share of 45.5%, versus 17.6% for ads.
  • Production process: short prompts can have substantial inputs (footage, narration, timing details), one prompt can trigger many revisions, and cost comparisons should include the whole task (e.g., one bridge project cost $2.19 on Haiku and $3.04 on Opus). The authors stress that different tasks don't form a model ranking.

How to make your own The README maps common tasks to example projects and guidance: code-drawn 2D animation, educational explainers, 3D or real-time scenes, transforming existing footage, directing an external video model, and building interactive work. It also lists seven reusable open-source projects — such as Lemo-Opuscar (43 styles), Papermotion (paper-animation template), ClaudeAnimationBase (p5.js characters), and a Motion Graphics Music Video skill — each with its own GitHub link and model labels where reported.

Data and maintenance The project tracks source posts separately from files (the frozen September 26 study has 1,401 byte-distinct files, 1,119 of which enter the classification). It provides CSVs, statistical definitions, color methods, reproduction guides, and a contribution guide. Original writing and charts are under CC BY 4.0; linked works belong to their creators, and the project does not redistribute raw MP4 files.

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