SonyResearch/Woosh

Public release of the Sound Effect Foundation model by Sony AI.

What it solves

Woosh provides a set of generative models designed to create high-quality sound effects. It addresses the challenge of generating audio that is either based on a text description (text-to-audio) or synchronized with a video sequence (video-to-audio).

How it works

The project uses a suite of Latent Diffusion Models (LDMs) and supporting components:

  • Woosh-AE: An audio encoder/decoder that handles the conversion between raw audio and latent representations.
  • Woosh-CLAP: A multimodal alignment model that provides text-audio token latents for conditioning the diffusion models.
  • Woosh-Flow and Woosh-DFlow: Models that generate audio from text prompts or unconditionally.
  • Woosh-VFlow: A multimodal LDM that generates audio specifically tailored to a video sequence, with optional text prompts.

Who it’s for

This toolkit is intended for sound designers, video editors, and AI researchers interested in automated sound effect generation for media production.

Highlights

  • Text-to-Audio (T2A): Generate sound effects from written descriptions.
  • Video-to-Audio (V2A): Create audio that matches the visual content of a video.
  • Multimodal Conditioning: Ability to combine video and text prompts for audio generation.
  • Open Weights: Pretrained weights are available for public datasets.

Related

  • Project
  • Project
  • Project
  • Project