PozzettiAndrea/ComfyUI-UniRig
ComfyUI wrapper for UniRig
What it solves
It provides a way to automatically extract skeletons and perform rigging and skinning for 3D character meshes within ComfyUI, eliminating the manual effort typically required to make a 3D model animatable.
How it works
The project integrates UniRig (SIGGRAPH 2025) and Make it Animatable (MIA, CVPR 2025) into ComfyUI. It comes as a self-contained package with bundled Blender and the necessary AI code to automate the skeleton extraction and skinning process.
Who it’s for
3D artists and AI creators using ComfyUI who want to quickly turn static 3D meshes into rigged, animatable characters.
Highlights
- Automatic skeleton extraction using UniRig or MIA.
- Recommended use of MIA for humanoid characters.
- Ability to change character poses and export new ones.
- Self-contained installation including bundled Blender.
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