Correr-Zhou/OmniShow

[ICML 2026] ByteDance's All-in-One Video Generation Model for Human-Object Interaction Video Generation

What it solves

OmniShow is designed to solve the challenge of generating high-fidelity videos of humans interacting with objects (Human-Object Interaction Video Generation or HOIVG) using multiple types of control signals. Previous models often struggled to unify different modalities—such as text, images, audio, and poses—into a single framework that maintains visual consistency and synchronization.

How it works

OmniShow uses a unified framework based on Wan models to process various inputs:

  • Unified Channel-wise Conditioning: It injects reference images and pose cues by concatenating them as channels, using pseudo-frames and a reconstruction loss to keep semantic details intact.
  • Gated Local-Context Attention: This mechanism aligns audio features with video frames using masked attention and adaptive gating, ensuring the audio and visual elements are synchronized.
  • Decoupled-Then-Joint Training: The model is first trained on specialized sub-tasks (like Reference-to-Video and Audio-to-Video) and then fused via weight interpolation and joint fine-tuning to combine all capabilities into one model.

Who it’s for

This project is for researchers and developers working on multimodal video generation, specifically those focusing on human-centric content, audio-driven avatars, and controllable video synthesis.

Highlights

  • All-in-one Model: Supports text, reference images, audio, and pose conditioning simultaneously.
  • Flexible Task Coverage: Handles various generation modes including R2V (Reference), RA2V (Reference + Audio), RP2V (Reference + Pose), and RAP2V (Reference + Audio + Pose).
  • Comprehensive Benchmark: Introduces HOIVG-Bench, a dedicated dataset and evaluation suite for multimodal HOIVG.
  • Versatile Applications: Capable of object swapping, video remixing, and creating audio-driven avatars.

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