3zwr1/AMD-NR---OptiScaler
DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
What it solves
This project enables advanced neural rendering features—typically exclusive to NVIDIA hardware—on AMD graphics cards. It allows users to run DLSS-style neural upscaling, frame generation, and ray reconstruction in a wide variety of Direct3D 12 games, even those that do not natively support these technologies.
How it works
It functions as a wrapper that hooks into a game's graphics pipeline. By replacing or augmenting standard DLL files (like dxgi.dll), it injects neural rendering runtimes (such as those developed by danielblnc or lmxxf) into the game. It provides a configuration menu (accessed via the INSERT key) that allows users to toggle neural passes, adjust performance settings, and monitor hardware-specific performance metrics in real-time.
Who it’s for
This tool is designed for PC gamers using AMD GPUs (specifically RDNA 3 and RDNA 4 architectures) who want to improve frame rates and image quality in games that lack native support for modern upscaling or neural reconstruction technologies.
Highlights
- Broad Compatibility: Works with any Direct3D 12 game supported by the OptiScaler framework.
- AMDNR Anywhere: A feature that brings neural rendering to games that lack any native upscaling support.
- Performance Optimization: Includes model interleaving, fast-mode network execution, and resolution tiering to balance image quality with frame rate on various hardware, including handheld APUs.
- User-Friendly Launcher: Provides a dedicated launcher for Windows that automates installation, updates, and log collection for bug reporting.
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