GalaxyGeneralRobotics/Humanoid-GPT
Official implementation of AstraBrain-WBC 0.5
What it solves
Humanoid-GPT addresses the limitations of traditional humanoid motion tracking, which often rely on shallow models and small datasets. This typically leads to a trade-off between how agile a robot can be and how well it generalizes to new movements. This project enables zero-shot motion tracking, allowing a humanoid robot to perform arbitrary, unseen motions without needing specific fine-tuning for each new task.
How it works
The system uses a GPT-style Causal Transformer architecture equipped with Rotary Position Embeddings (RoPE) to handle variable-length motion sequences. It was pre-trained on a massive scale—2 billion motion frames—by unifying various motion capture (mocap) datasets and in-house recordings. The model is optimized for the Unitree G1 humanoid robot (29 degrees of freedom) and utilizes GPU-accelerated simulation via MuJoCo-MJX for efficient evaluation and training.
Who it’s for
This project is designed for robotics researchers and engineers working on whole-body control for humanoid robots, specifically those using the Unitree G1 platform or similar high-DOF humanoid systems.
Highlights
- Billion-Scale Training: Pre-trained on a corpus of 2 billion motion frames.
- Zero-Shot Generalization: Ability to track unseen motions without additional training.
- GPT-Style Architecture: Uses a Causal Transformer with RoPE for flexible sequence handling.
- Hardware Ready: Includes deployment modules for the Unitree G1, including on-board Jetson Orin support.
関連
- プロジェクト
- Dispatch
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