OpenHUTB/hutb

人车模拟器(Human-vehicle Simulator)

What it solves

OpenHUTB is a cinematic-grade physical simulator designed to accelerate the development, training, and verification of algorithms for humans and vehicles. It provides a high-fidelity environment for testing embodied intelligence across land, air, and water domains, reducing the need for risky or expensive real-world trials.

How it works

Built on Unreal Engine, the platform integrates multiple simulation modes (including Carla and AirSim) and provides a Python API for programmatic control. It combines physical simulation with a vast library of open digital assets—such as town layouts, buildings, vehicles, and pedestrians—to create realistic scenarios. The system supports diverse modalities including VR cockpits, multi-physics simulation, and sensor data synthesis.

Who it’s for

Researchers and developers working on autonomous driving, robotics, embodied AI, and human-machine interaction who require high-fidelity physical environments for algorithm validation.

Highlights

  • Multi-Domain Support: Simulates land vehicles, aerial vehicles, underwater robots, and embodied humans.
  • Extensive Asset Library: Includes open-access digital assets for urban environments, pedestrians, and props.
  • Broad Integration: Compatible with ROS-bridge, Scenario Runner, and various RL models.
  • Versatile Interfaces: Offers a Python API, VR cockpit support, and integration with multi-physics engines like Mujoco.

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